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SurViva

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Devlog

  • Done!
    October 13, 2022 by glitchhunter64
    All Done! Screenshots and trailer attached, don't seem to show up on the page with the HTML5 embed for some reason... Continue reading
  • Final Version Ready
    October 11, 2022 by glitchhunter64
    With a few minor fixes and new additions like a nest full of eggs and a family of generic mammals, the game is done! Screenshots, trailer and release coming soon!... Continue reading
  • Touchscreen Controls Fixed
    October 06, 2022 by glitchhunter64
    Fixed a bug with the X button not working on touchscreens, removed touchscreen buttons from Windows download and fixed an issue with one bush being tiny... Continue reading
  • It Sounds Good Now!
    October 06, 2022 by glitchhunter64
    I realised that the reason the Audio was so low-quality in the previous version was because i had set the volume to max on the background music node, but while creating the title screen I stumbled ont... Continue reading
  • Early Access
    October 02, 2022 by glitchhunter64
    I have finally started finishing a game I made for a competition a while back. It was the first game I made using an engine, so I had to learn the engine from scratch. This is what I have so far, but... Continue reading
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